About
AboutBlog
Hello, my name is Gergely Osbáth. I am a passionate and versatile developer with a strong focus on creating immersive and engaging experiences in the realm of virtual reality (VR), augmented reality (AR), and mixed reality (MR).
My experience lies primarily in utilizing the Unity engine to bring various projects to life, including:
- VR Games: I have developed multiplayer games for popular platforms like Meta Quest, Valve Index, HTC Vive, and Steam VR, with expertise in both standalone and PC VR applications.
- AR Applications: My work includes an iOS AR application that employed cloud-based data to visualize car damage points in an interactive manner.
- Mobile Applications: I have experience developing mobile applications, implementing in-app purchases, in-game advertising, and building game logic from scratch.
Beyond technical prowess, I am familiar with essential developer platforms such as Steamworks, Apple App Store, Google Play Console, Viveport and Meta App Lab, ensuring seamless distribution and accessibility of my creations.
My passion lies in pushing the boundaries of interactive experiences and I am always eager to learn and explore new avenues within the ever-evolving world of immersive technology.